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-rw-r--r--src/video_core/host_shaders/convert_non_msaa_to_msaa.comp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp b/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp
index dedd962f1..c7ce38efa 100644
--- a/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp
+++ b/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp
@@ -15,9 +15,12 @@ void main() {
// TODO: Specialization constants for num_samples?
const int num_samples = imageSamples(output_msaa);
+ const ivec3 msaa_size = imageSize(output_msaa);
+ const ivec3 out_size = imageSize(img_in);
+ const ivec3 scale = out_size / msaa_size;
for (int curr_sample = 0; curr_sample < num_samples; ++curr_sample) {
- const int single_sample_x = 2 * coords.x + (curr_sample & 1);
- const int single_sample_y = 2 * coords.y + ((curr_sample / 2) & 1);
+ const int single_sample_x = scale.x * coords.x + (curr_sample & 1);
+ const int single_sample_y = scale.y * coords.y + ((curr_sample / 2) & 1);
const ivec3 single_coords = ivec3(single_sample_x, single_sample_y, coords.z);
if (any(greaterThanEqual(single_coords, imageSize(img_in)))) {